To bring up the exporter Type "axmain" or "axmesh" in the command line in Maya
"axmain" is for animation and requires at least one bone.
If there isn't one you get the error.
ERROR: Failed to find a root bone.
When I say animation I mean animation with that exported
object NOT moving it around using movers.
For static meshes or mover use "axmesh"
For more info go to the UDN:
Animation->http://udn.epicgames.com/Two/ActorXMayaTutorial.html
Meshes->http://udn.epicgames.com/Two/StaticMeshesFromMaya.html
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